Write down your design pillars. This is the foundation of your game and should never change. Your whole design should tie back to these pillars.

Self Discovery

The process of acquiring insight into one's own character.

Psychology

Studying the mind and behavior, conscious and unconscious phenomena, including feelings and thoughts. It is an academic discipline of immense scope, crossing the boundaries between the natural and social sciences.

Dreams

Dreams are a universal human experience that can be described as a state of consciousness characterised by sensory, cognitive and emotional occurrences during sleep. Dreams are stories and images that our minds create while we sleep. They can be entertaining, fun, romantic, disturbing, frightening, and sometimes bizarre.

Further reading

<aside> 📚 What are design pillars? https://www.charliecleveland.com/game-pillars/

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